Real-Time Data & WebSockets
The infrastructure that moves live data from a device to a dashboard before it goes stale.
What this solves
Most dashboards labeled 'real-time' are actually polling every few seconds and calling it live. That's fine for some use cases and a real problem for others — a fleet dashboard, an industrial monitoring system, or a drone telemetry feed where a stale reading isn't just inconvenient, it's the whole system failing at its one job. Real-time data infrastructure is the work of building the actual pipeline: devices publishing over MQTT, a processing layer that reacts to events as they happen, and WebSocket connections that push updates to a dashboard the instant there's something new to show.
We get called in most often on systems that already exist and are already polling — an app that refreshes every 5 or 10 seconds and everyone's quietly accepted that as 'real-time' because rebuilding the transport layer felt like a bigger project than it needed to be. In practice, moving from polling to an event-driven MQTT/WebSocket pipeline is usually a contained piece of work layered onto an existing system, not a rewrite — and it's often the single change that makes a dashboard feel like a genuinely live system instead of one that's a few seconds behind and hoping nobody notices.
What we build
Handling data from many devices publishing simultaneously over lightweight, constrained-network-friendly messaging.
Persistent connections that push updates to the browser the moment new data arrives, no polling delay.
Serverless processing that reacts to incoming data in real time rather than batching it for later.
Getting the right event to the right channel — dashboard, app, or on-call notification — immediately.
Queue-backed pipelines so a burst of data doesn't get dropped between ingestion and processing.
Layering an event-driven pipeline onto an existing polling-based system without a full rewrite, usually the fastest path from 'looks real-time' to actually real-time.
Built on infrastructure made for real-time data
The standard protocol for lightweight, constrained-device data publishing.
Persistent, bidirectional connections that make dashboards actually real-time.
Event-driven compute that scales with data volume without idle server cost.
Durable queuing between ingestion and processing for burst resilience.
Fan-out alerting to multiple destinations from a single event.
High-throughput storage built for time-series and event data.
Built for teams already in motion
Polling-based systems that need to become genuinely event-driven.
Devices in the field generating data that needs to reach a usable interface with minimal delay.
Any system where the value of the data drops sharply the moment it's stale.
This is the connective tissue underneath our drone, live-tracking, and robotics work — the same MQTT/WebSocket/event-driven pipeline, applied wherever live data needs to reach a person or a system fast enough to matter.
If there's one question worth asking about an existing 'real-time' system before assuming it needs a rebuild, it's this: is the client actually pushing updates, or is the browser asking on a timer and hoping for something new? Most of the time it's the second one, and most of the time the fix is smaller than it sounds — a transport-layer change, not a full-system rewrite.
Common questions
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