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Mobile App Development

Mobile apps built for the hundredth open, not just the first one.

What this department covers

A mobile app that looks good in the app-store screenshots and one that people actually keep using are built differently. The difference shows up in the details that don't demo well: how it behaves on a weak connection, how much battery it drains in the background, how it handles a user who force-closes it mid-action. We build for those cases from the start, because that's what separates an app that gets uninstalled after a week from one that becomes part of someone's routine. That applies whether the app is a standalone product or the mobile companion to a larger system — a fleet-tracking app, a customer portal, or an internal tool your team uses in the field.

A lot of our mobile work connects directly to our real-time systems department — a mobile app that needs to show live drone telemetry, live fleet position, or a live status feed has to handle the same connectivity and battery constraints as the backend feeding it, and that's easiest to get right when the same team understands both sides of the pipeline rather than integrating with someone else's API as a black box.

Where this shows up

Consumer & customer-facing apps

iOS and Android apps built for daily use, not just a launch-day demo — performance and reliability under real conditions.

Field & operations apps

Mobile companions to larger systems — tracking, data capture, or control apps used by teams in the field, not at a desk.

Cross-platform builds

Shared codebases where it makes sense, native performance where it matters.

Real-time mobile dashboards

Apps that need to display live tracking, telemetry, or status data — built to handle the same connectivity constraints as the real-time backend behind them.

App store launch & maintenance

Handling submission, review requirements, and the ongoing update cycle for both iOS and Android, not just the initial build.

Built on infrastructure made for real-time data

React Native

Shared logic across iOS and Android where it speeds delivery without sacrificing feel.

Native iOS/Android

Platform-native builds when performance or platform-specific features demand it.

Offline-first architecture

Built to hold up on weak or intermittent connections, common in field-use apps.

Push & real-time updates

Live data delivery to mobile — the same MQTT/WebSocket foundation used across our real-time systems work, adapted for mobile connectivity patterns.

Firebase / cloud backends

Managed backend infrastructure for auth, storage, and data sync where a full custom backend isn't the right tradeoff.

The apps we're proudest of aren't the ones with the most features — they're the ones that quietly work correctly on a bad connection, in a low-battery state, or when a user does something unexpected mid-flow. That's a harder standard to design and test for than a feature checklist, and it's the one we hold mobile work to, because it's the difference between an app someone keeps and one they quietly stop opening.

Common questions

Should my app be native or cross-platform?
Depends on the use case — cross-platform speeds delivery for most apps; native makes sense when performance or platform-specific hardware access is critical. We'll recommend based on your actual requirements, not a default.
Do you build the backend for mobile apps too?
Yes — most mobile apps need a real backend and API layer, which we build as part of the same engagement.
Can you take over an existing app?
Yes, we work with existing codebases as often as new builds.
Can a mobile app show live drone or fleet tracking data?
Yes — this is a common crossover with our Automation, Robotics & Drone Systems department, where the mobile app is the interface for telemetry or tracking data streamed from the field.
Do you handle app store submission and approval?
Yes — submission, review requirements, and the update cycle for both the Apple App Store and Google Play are part of the engagement, not left for the client to figure out alone.
How do you handle app updates and ongoing maintenance?
As part of the engagement, not a one-time handoff — OS updates, dependency updates, and bug fixes are ongoing work for any app that's actually in use.
Do you build apps that work with hardware — Bluetooth, sensors, wearables?
Yes — hardware-integrated mobile apps are a natural extension of our real-time systems work, whether that's a Bluetooth device, a wearable, or a companion app for field equipment.

Have a project in mind?

Tell us about it, and we'll scope the software around it.

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